Modern Mining ›› 2010, Vol. 26 ›› Issue (11): 8-10.
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HAO Chang-Sheng, SUN Bao-Lei, WANG Rui-Zhi, ZHOU Lian-Chun, FANG Zhong-Chun
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Abstract: Problems occurred when using OpenGL to make threedimensional modeling of mine turning tunnel and spatial distribution law of points on surface of turning tunnel are analyzed. A simple algorithm could realize turning tunnel threedimensional simulation is put forward, so the threedimensional model of mine tunnel could set up conveniently and rapidly.
Key words: OpenGL, Turning tunnelTunnel simulation, Threedimensional modeling
HAO Chang-Sheng, SUN Bao-Lei, WANG Rui-Zhi, ZHOU Lian-Chun, FANG Zhong-Chun. Application Study on Mine Tunnel Modeling Algorithm based on OpenGL[J]. Modern Mining, 2010, 26(11): 8-10.
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